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Forum › Forums › Unipark › Looking for a 3D artist for a game?

  • This topic has 3 replies, 3 voices, and was last updated 1 week, 1 day ago by Lobbont Lobbont.
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  • 7. January 2026 at 6:33 #5458
    Taka Akazuki
    Participant

    We’re developing a mobile game, and the biggest issue we’re facing is speed. The market is extremely competitive, and delays can completely kill momentum. We need clean, optimized 3D assets that look great on mobile devices, but our internal designers are overloaded and can’t keep up with the production schedule.

    9. January 2026 at 5:14 #5581
    Popprt Fsaeed
    Participant

    We ran into exactly the same issue with one of our mobile titles. Instead of stretching our team even further, we decided to collaborate with external artists. In the middle of our production phase, we started using devotedfusion to hire specialists who already understood mobile optimization, low-poly modeling, and efficient texturing. That decision helped us meet deadlines without sacrificing visual quality.

    9. January 2026 at 5:46 #5585
    Lobbont Lobbont
    Participant

    That makes a lot of sense. Mobile games demand both performance and appealing visuals, and having artists who already understand those constraints can dramatically reduce rework and speed up releases.

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